Tone Tone & Color Controls

The tone module provides the core adjustments you'd expect from a professional editor: Exposure, Contrast, Highlights, Shadows, Whites, Blacks, Temperature, Tint, Vibrance, Saturation, Clarity, Texture, Sharpening, Dehaze, and Noise Reduction. All adjustments are non-destructive and GPU-accelerated.

Tone module in the Deadline Editor with the selected image and full adjustment sliders.
The tone module: every adjustment is non-destructive and GPU-accelerated.
Tone controls panel showing exposure, contrast, highlights, shadows, and color sliders.
Tone controls accessible from the inspector panel without leaving the gallery.
White Balance White Balance Sampling

The white balance eyedropper removes color casts in a single click. Pick up the eyedropper and click a neutral gray or white area in the image — a white jersey number, a painted sideline marker, or an official's striped shirt all work well — and Deadline Editor neutralizes the cast at that point. Temperature and Tint update automatically to match, so you can fine-tune from there if needed.

This is the fastest fix for mixed venue lighting, where daylight, sodium-vapor, and LED sources fight each other across the frame. Sample a known-neutral reference and the whole image snaps back to a natural balance in one move.

Pick a true neutral

Sample something that should be pure gray or white rather than a bright team color. A gray official's cap or a clean white line reads more accurately than a saturated jersey, which can pull the balance the wrong way.

Editorial Editorial-Only Mode

Editorial-only toning restricts adjustments to wire-service-safe controls, disabling masking and cloning to enforce integrity standards required by news organizations. When enabled, the masking and clone tools are hidden and any image processed through the app meets the ethical requirements of news and wire services.

Wire Service Compliance

Once editorial-only mode is enabled, it is enforced at the export level. Images that violate editorial rules cannot be exported with the editorial profile.

Curves Bezier Curves Editor

The curves editor (macOS only) gives you precise tonal control with a Bezier curve overlay on a live histogram. Add points to lift shadows, roll off highlights, or shape midtones. Toggle before/after with the spacebar to compare your adjustment to the original.

Curves editor with histogram overlay and a custom S-curve applied to the tone.
Curves editor with live histogram — Bezier control points for precise tonal shaping.
Histogram Live Histogram

The histogram shows the tonal distribution of your image — shadows on the left, midtones in the middle, highlights on the right — and updates live as you drag any slider or reshape a curve. It's the quickest way to see where your exposure actually sits, especially under stadium lighting where the back of the camera can lie.

Read it by watching the two edges: data stacked against the left wall means crushed shadows with no detail to recover, while data piled against the right wall means blown highlights. For most editorial frames you want the values to sit inside those walls, keeping detail in both a dark jersey and a bright uniform.

Masks Tone Masks

Tone masks let you apply localized adjustments to specific areas of an image. Use masks to dodge faces, burn skies, or balance exposure between foreground and background. Masks are non-destructive and store with the image.

Beyond manually painted regions, Deadline Editor can automatically detect the subject and the background of a frame for one-click masks (macOS). Target the auto-detected subject to lift a player out of a busy crowd, or select the background to knock down a distracting sideline without touching the athlete.

Tone masks in the editor with a mask region selected and dedicated mask adjustment sliders.
Localized adjustments with non-destructive tone masks.
Editorial-only restriction

Tone masks are disabled when editorial-only mode is active, in line with wire service integrity requirements.

Crop Crop & Rotation

Photoshop-style cropping with aspect ratio presets (16:9, 4:3, 3:2, 1:1, 5:7), custom dimensions, arbitrary rotation, and saveable crop presets. The crop tool uses a familiar three-by-three rule-of-thirds overlay and supports both freehand and constrained dragging.

Crop tool active on an image with the rule-of-thirds overlay and aspect ratio controls visible.
Crop with rule-of-thirds overlay and preset aspect ratios.
Crop module controls in the inspector panel showing aspect ratio presets and rotation slider.
Crop controls in the inspector: presets, custom dimensions, and arbitrary rotation.
Effects Effects

Finishing effects add the last bit of polish once tone and color are settled. Like every other adjustment, they're non-destructive and stack on top of your edit without touching the underlying pixels.

Vignette

Darken or lighten the edges of the frame to pull the eye toward your subject. A subtle darkening at the corners keeps attention on the action in the center; a light vignette can open up a dim arena.

Grain

Add film-style texture for a classic editorial look. A touch of grain lends atmosphere to black-and-white feature frames and can help disguise noise in high-ISO night games.

Presets Presets & Batch Editing

Save your favorite tone and crop adjustments as presets. Apply presets to entire selections at once, copy and paste adjustments across images, and sync your preset library to iCloud so it's available on every device.

Sideline workflow

Build a preset for your venue's typical lighting before the event. Apply it to your full take in one pass, then fine-tune outliers individually.